During the last year, i lost a bit of hope in makeing it to the industry, finding a job as a starting 3d artist or vfx artist in fil or gaming has become really difficult, so my motivation was in the sink. I focused on my actual job, started doing other stuff in my free time, and one of those thing was reading, reading again after years of not doing so. So i remebered, it gave me my mind and creativity back, started imagining new scenes, new environments, and i remembers what was this for... For me, only for me. So i decided to finish this project i started a long time ago, studied more, learned more, made it better, for ME. I loved doing this, and i hope you guys like a it even if it's just a bit haha.
The project was made in Blender, made the vehicles textures in Substance Painter, the world was made in Gaea 2, and all put toguether in UE5. Used Ultra Dynamic Sky and Weather for the lighting and the rain and storm effects (still need a lot learn of it), and rendered it to DaVinci Resolve Studio 19 where i made the color grading, the VFX for the ships blasts, and a bit of compositing.
The music was composed by a dear friend, Daniel Puerta with whom i have worked in a SW project before (Tomb of Miktrull (FanArt)), he made the scene get life, he made a beautiful job. If you guys like a it go give a thumbs up and never forget, this is for you, everything you do, is for yourselfs, no matter the result, be happy on what you do, and be proud to create. Someday it may take me where i want to be!